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Apple Might Launch Its Own Smart Home Camera As It Focuses On Providing A More Integrated Product Experience For Its Users

Apple is increasingly focusing on building its own devices and expanding its ecosystem by taking steps towards a more native experience for users and relying less on third-party accessories. While the Cupertino-based tech giant's HomePod and AppleTV have left quite the mark in the smart home category, it generally relies more on outsourcing cameras and other hardware for smart homes. Now, a new report suggests that the company intends to create a fully integrated experience by developing its own smart home accessories. Gurman hints about Apple working on making smart home products like security cameras for a more integrated experience […]

Best of Black Friday 2024 – power stations and bundles: Anker SOLIX, Bluetti, EcoFlow, Jackery

We’re continuing our Best of Black Friday posts today with a look at the best current deals on power stations and their respective bundle options. Folks across the country and beyond have been steadily investing more and more in the industry for a vari...

World Of Warcraft Is Finally Getting Player Homes After 20 Years

Blizzard has announced that two decades after its release, World of Warcraft is finally going to let players build a home and live in it. The feature has long been requested by WoW players and now it’s finally coming in the game’s next expansion.Read m...

ArenaNet To Release ‘Godspawn’ Update for Guild Wars 2: Janthir Wilds on November 19, Featuring New 50-Player Titan Battle and More

Guild Wars 2: Janthir Wilds will receive the Godspawn update, adding a new 50-player boss battle, a new 10-player raid, and a legendary spear. Guild Wars 2: Janthir Wilds is getting the first major update "Godspawn" on November 19th, expanding the story with new story chapters The MMORPG Guild Wars 2 by ArenaNet is receiving its first major update for the Janthir Wilds expansion soon. It's the first of three major updates, and it'll land on November 19. The update will add new content to the game for the players. The Janthir Wilds expansion DLC was released in August this year, […]

Inkbound 1.0 Is Out Now and We’ve Got a Q&A with Shiny Shoe

Wccftech recently met with the developers at Shiny Shoe at GDC 2024 to check out their upcoming roguelike, Inkbound. What makes this title so unique is approaching a roguelike dungeon together with friends in turn-based combat, something that’s been attempted in numerous action roguelikes but turn-based combat is still a rarity in the growing genre. Sitting alongside a couple of the core developers on the project, Wccftech got an advanced look at Inkbound ahead of the 1.0 launch that just went live on Steam. With Inkbound intended to be a social adventure, having a Hub world seemed like a no-brainer […]

Elder Scrolls Online 10th Anniversary Q&A with Rich Lambert – Looking Back and Forward

ZeniMax Online has recently started its celebration of the 10th anniversary of Elder Scrolls Online with an event in Amsterdam, Netherlands. Bethesda kindly invited and arranged for Wccftech to attend the celebration event, which was mainly centered on the upcoming Gold Road Chapter due to launch in June for PC/Mac (where the game is also now playable via GeForce NOW) and consoles. While we previously covered the finer details of Gold Road's main feature, the Scribing system, here's a full transcript of the one-on-one chat I had with Elder Scrolls Online Creative Director Rich Lambert during last week's event in […]

Elder Scrolls Online: Gold Road Hands-on with Scribing and Q&A with Rich Lambert

Earlier this year, ZeniMax revealed Elder Scrolls Online had registered over 24 million accounts since its launch. The game is also closing in on $2 billion in customer spending. It was nominated for a BAFTA award last year, and the studio says it is the largest cross-platform RPG on consoles. As the game now celebrates its 10th anniversary with the addition to GeForce NOW and with a free play event live through April 9 on all platforms, ZeniMax Online also discussed the upcoming launch of the new Chapter, Gold Road, due on June 3 on PC and Mac and June […]

MechWarrior 5: Clans Takes Full Advantage of Unreal Engine 5, Finally Ships with Great Controller Support

At GDC 2024, Canadian developer Piranha Games showcased new info and footage of MechWarrior 5: Clans, a standalone game and the first in a very long time to be narrative-focused in this franchise. As suggested by the game's title, this will be a Clan Invasion story (the first since 1995's MechWarrior 2), diving into the period that changed the politics of the Inner Sphere for good. According to the developers, this will be an ideal entry point for series newcomers, too. The plot will follow a promising young pilot who recently finished their intensive training on Huntress, the homeworld of […]

Flintlock: The Siege of Dawn Preview and Q&A – Wide Linear Soulslite with 20 Hours of Content

At GDC 2024, New Zealand-based developer A44 (known for 2018's Ashen) provided an updated look at Flintlock: The Siege of Dawn, its upcoming action RPG that sits between God of War and a lite, more accessible version of the Soulslike genre. A44 is now composed of around 65 employees, and they've been working on this game for quite a while. Flintlock fantasy novels inspire the game's original setting with a striking central theme: Gods wielding magic versus armies made of regular people wielding guns from a Napoleonic era. At the beginning of Flintlock: The Siege of Dawn, main character Nor […]

Outward 2 Q&A – Director Says Sequel Is a Few Years Away, Will Be Just as Cruel & Obscure

In 2019, indie Canadian studio Nine Dots released Outward, an unforgiving immersive action roleplaying game that immediately captivated an audience. Having sold over 1.3 million units to date, the game is now getting a sequel, as announced earlier this month by Nine Dots. We had the opportunity to talk with Guillaume Boucher-Vidal, CEO of Nine Dots Studio and Game Director on the original game and the sequel while at GDC 2024. You can read the full transcript below; Outward 2 can be wishlisted on Steam. How long has Outward 2 been in development so far? Well, we started full production […]

Dune Awakening Q&A – Creative Director Clarifies MMO Size, Hints at Beyond Arrakis

During the Game Developers Conference 2024 in San Francisco, Funcom provided the first detailed Dune Awakening presentation to the press. For the full details of what was discussed in the open world survival MMO's overview, head to our previous article. Here, we'll focus on the subsequent roundtable Q&A with Dune Awakening Creative Director Joel Bylos. A 17-year veteran of the Norwegian studio who is credited for working on games like Age of Conan, The Secret World, The Park, Conan Exiles, Conan: Unconquered, and even Metal: Hellsinger, Bylos was all too happy to indulge the many questions posed to him about […]

Once Human Q&A – Starry Studio Opens Up on the Sci-Fi Survival Game at GDC 2024

Not quite gone are the days of the zombie survival simulator. Although there are still titles coming out, the releases seem staggered more and more among the wider breadth of multiplayer titles. NetEase Games is looking to change that dynamic with Once Human, a free-to-play online multiplayer title in the same vein as titles such as Tom Clancy’s The Division. We recently went hands-on with the Unreal Engine 5 title on PC thanks to two NetEase reps (Derek Qiu, Head of Overseas Operation, and Peng Sun/Victoria, World and Content Designer) who sat down to talk with us for a brief […]

Mark Jacobs Says Final Stand: Ragnarok Might Be on Consoles Too; Camelot Unchained to Be Shown Later This Year

A few days ago, Unchained Entertainment (previously known as City State Entertainment) re-emerged after a long slumber and revealed that Final Stand: Ragnarok would re-launch on Steam Early Access this Thursday, while Camelot Unchained, the original MMORPG project devised by the studio, would come out in late 2025. To be honest, fans and Kickstarter backers were almost losing hope at this point. The studio had received over $2 million in funds back in 2013, but the MMORPG seemed still far from completion. The current focus on Final Stand: Ragnarok, which is a very different game, also might have certainly disappointed […]

Myth of Empires Q&A – Devs Lay Out Roadmap, Confirm DLSS 3 Frame Generation Is Coming Soon

Over two years after the Steam early access debut, Angela Game released the 1.0 version of Myth of Empires in late February. The main reason for the long early access time was the legal dispute with Studio Wildcard and Snail Games that was only settled four months ago. In an interesting turn of events, the plaintiffs became the new publisher of the multiplayer war sandbox game. With Myth of Empires back on Steam and a console version in development, we interviewed Angela Game to discuss the launch reception and a detailed roadmap of updates coming to the title this year. […]

Dying Light 2 Reloaded Edition Q&A – Franchise Director Talks Firearms, 10 New Hours of Gameplay, and More

A few days ago, Techland announced the upcoming launch of Dying Light 2 Reloaded Edition. This version of the game features all content released post-launch, including the premium Bloody Ties DLC, and debuts today alongside the big (and free) Firearms update, considered the largest to date by the Polish studio. They're probably right. Here's an overview of everything you can expect to find in the patch: The introduction of firearms: pistols, SMGs, rifles, and shotguns 50 additional Legend Levels, with players now able to reach the Platinum tier and unlock new upgrades geared toward firearms Around 10 hours of new […]

Nightingale Q&A – Aaryn Flynn Talks About the Survival Game’s Future on the Eve of the Early Access Debut

Nightingale, the debut title of Canadian studio Inflexion Games, is scheduled to launch on PC early access via Steam and the Epic Games Store next Tuesday. It's been a long road for the team founded by BioWare veteran and former General Manager Aaryn Flynn. After more than fifteen years and credits on masterpieces such as Baldur's Gate II, Neverwinter Nights, Star Wars: Knights of the Old Republic, Jade Empire, Dragon Age: Origins, and the first two Mass Effect installments, Flynn left in 2017 and joined Improbable in September 2018. A few months later, it was announced that he would lead […]

Tag: Interview

Inkbound 1.0 Is Out Now and We’ve Got a Q&A with Shiny Shoe

Wccftech recently met with the developers at Shiny Shoe at GDC 2024 to check out their upcoming roguelike, Inkbound. What makes this title so unique is approaching a roguelike dungeon together with friends in turn-based combat, something that’s been attempted in numerous action roguelikes but turn-based combat is still a rarity in the growing genre. Sitting alongside a couple of the core developers on the project, Wccftech got an advanced look at Inkbound ahead of the 1.0 launch that just went live on Steam. With Inkbound intended to be a social adventure, having a Hub world seemed like a no-brainer […]

Elder Scrolls Online 10th Anniversary Q&A with Rich Lambert – Looking Back and Forward

ZeniMax Online has recently started its celebration of the 10th anniversary of Elder Scrolls Online with an event in Amsterdam, Netherlands. Bethesda kindly invited and arranged for Wccftech to attend the celebration event, which was mainly centered on the upcoming Gold Road Chapter due to launch in June for PC/Mac (where the game is also now playable via GeForce NOW) and consoles. While we previously covered the finer details of Gold Road's main feature, the Scribing system, here's a full transcript of the one-on-one chat I had with Elder Scrolls Online Creative Director Rich Lambert during last week's event in […]

Elder Scrolls Online: Gold Road Hands-on with Scribing and Q&A with Rich Lambert

Earlier this year, ZeniMax revealed Elder Scrolls Online had registered over 24 million accounts since its launch. The game is also closing in on $2 billion in customer spending. It was nominated for a BAFTA award last year, and the studio says it is the largest cross-platform RPG on consoles. As the game now celebrates its 10th anniversary with the addition to GeForce NOW and with a free play event live through April 9 on all platforms, ZeniMax Online also discussed the upcoming launch of the new Chapter, Gold Road, due on June 3 on PC and Mac and June […]

MechWarrior 5: Clans Takes Full Advantage of Unreal Engine 5, Finally Ships with Great Controller Support

At GDC 2024, Canadian developer Piranha Games showcased new info and footage of MechWarrior 5: Clans, a standalone game and the first in a very long time to be narrative-focused in this franchise. As suggested by the game's title, this will be a Clan Invasion story (the first since 1995's MechWarrior 2), diving into the period that changed the politics of the Inner Sphere for good. According to the developers, this will be an ideal entry point for series newcomers, too. The plot will follow a promising young pilot who recently finished their intensive training on Huntress, the homeworld of […]

Flintlock: The Siege of Dawn Preview and Q&A – Wide Linear Soulslite with 20 Hours of Content

At GDC 2024, New Zealand-based developer A44 (known for 2018's Ashen) provided an updated look at Flintlock: The Siege of Dawn, its upcoming action RPG that sits between God of War and a lite, more accessible version of the Soulslike genre. A44 is now composed of around 65 employees, and they've been working on this game for quite a while. Flintlock fantasy novels inspire the game's original setting with a striking central theme: Gods wielding magic versus armies made of regular people wielding guns from a Napoleonic era. At the beginning of Flintlock: The Siege of Dawn, main character Nor […]

Outward 2 Q&A – Director Says Sequel Is a Few Years Away, Will Be Just as Cruel & Obscure

In 2019, indie Canadian studio Nine Dots released Outward, an unforgiving immersive action roleplaying game that immediately captivated an audience. Having sold over 1.3 million units to date, the game is now getting a sequel, as announced earlier this month by Nine Dots. We had the opportunity to talk with Guillaume Boucher-Vidal, CEO of Nine Dots Studio and Game Director on the original game and the sequel while at GDC 2024. You can read the full transcript below; Outward 2 can be wishlisted on Steam. How long has Outward 2 been in development so far? Well, we started full production […]

Dune Awakening Q&A – Creative Director Clarifies MMO Size, Hints at Beyond Arrakis

During the Game Developers Conference 2024 in San Francisco, Funcom provided the first detailed Dune Awakening presentation to the press. For the full details of what was discussed in the open world survival MMO's overview, head to our previous article. Here, we'll focus on the subsequent roundtable Q&A with Dune Awakening Creative Director Joel Bylos. A 17-year veteran of the Norwegian studio who is credited for working on games like Age of Conan, The Secret World, The Park, Conan Exiles, Conan: Unconquered, and even Metal: Hellsinger, Bylos was all too happy to indulge the many questions posed to him about […]

Once Human Q&A – Starry Studio Opens Up on the Sci-Fi Survival Game at GDC 2024

Not quite gone are the days of the zombie survival simulator. Although there are still titles coming out, the releases seem staggered more and more among the wider breadth of multiplayer titles. NetEase Games is looking to change that dynamic with Once Human, a free-to-play online multiplayer title in the same vein as titles such as Tom Clancy’s The Division. We recently went hands-on with the Unreal Engine 5 title on PC thanks to two NetEase reps (Derek Qiu, Head of Overseas Operation, and Peng Sun/Victoria, World and Content Designer) who sat down to talk with us for a brief […]

Mark Jacobs Says Final Stand: Ragnarok Might Be on Consoles Too; Camelot Unchained to Be Shown Later This Year

A few days ago, Unchained Entertainment (previously known as City State Entertainment) re-emerged after a long slumber and revealed that Final Stand: Ragnarok would re-launch on Steam Early Access this Thursday, while Camelot Unchained, the original MMORPG project devised by the studio, would come out in late 2025. To be honest, fans and Kickstarter backers were almost losing hope at this point. The studio had received over $2 million in funds back in 2013, but the MMORPG seemed still far from completion. The current focus on Final Stand: Ragnarok, which is a very different game, also might have certainly disappointed […]

Myth of Empires Q&A – Devs Lay Out Roadmap, Confirm DLSS 3 Frame Generation Is Coming Soon

Over two years after the Steam early access debut, Angela Game released the 1.0 version of Myth of Empires in late February. The main reason for the long early access time was the legal dispute with Studio Wildcard and Snail Games that was only settled four months ago. In an interesting turn of events, the plaintiffs became the new publisher of the multiplayer war sandbox game. With Myth of Empires back on Steam and a console version in development, we interviewed Angela Game to discuss the launch reception and a detailed roadmap of updates coming to the title this year. […]

Dying Light 2 Reloaded Edition Q&A – Franchise Director Talks Firearms, 10 New Hours of Gameplay, and More

A few days ago, Techland announced the upcoming launch of Dying Light 2 Reloaded Edition. This version of the game features all content released post-launch, including the premium Bloody Ties DLC, and debuts today alongside the big (and free) Firearms update, considered the largest to date by the Polish studio. They're probably right. Here's an overview of everything you can expect to find in the patch: The introduction of firearms: pistols, SMGs, rifles, and shotguns 50 additional Legend Levels, with players now able to reach the Platinum tier and unlock new upgrades geared toward firearms Around 10 hours of new […]

Nightingale Q&A – Aaryn Flynn Talks About the Survival Game’s Future on the Eve of the Early Access Debut

Nightingale, the debut title of Canadian studio Inflexion Games, is scheduled to launch on PC early access via Steam and the Epic Games Store next Tuesday. It's been a long road for the team founded by BioWare veteran and former General Manager Aaryn Flynn. After more than fifteen years and credits on masterpieces such as Baldur's Gate II, Neverwinter Nights, Star Wars: Knights of the Old Republic, Jade Empire, Dragon Age: Origins, and the first two Mass Effect installments, Flynn left in 2017 and joined Improbable in September 2018. A few months later, it was announced that he would lead […]

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